So FINALLY the dissertation is handed in and freedom can be felt in the air! When I applied for my masters, I went through a lesson about the pipeline in Maya, from the modelling to the final video.  (this is shown below) I thought I had posted this before, but I now realise that it was lost in the dissertation writing. Anyway… I got accepted and am now heading down to London for a Masters in Games Art in September! Really looking forward to that! 🙂 Introduction to the Maya pipeline: From concept sketching to finished product through modelling, texturing, rigging, animating, lighting and rendering.

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